1. If playing Terran, try keeping
your force at long range. Drift backwards if you have to, but make the
Entomolians take time to get to you. At that range your shields can stop much
of the damage from hitting your ship at all. Every time you roll equal to or
under the Entomolian ship's profile will at very least eat away armor.
2.
Concentrate your fire as much as possible. This is always a good tip, no matter
what the opponent. It is even more effective against Entomolians. When
attacking a large ship such as a dreadnought, it will be difficult to punch
through for layers of armor to hit the ship systems, even at short range. You
may do enough damage to seriously cripple an Entomolian ship, or at least hit
its grav gun.
3.
If you are playing the Avarians, use your high maneuverability to your
advantage. Maneuver to avoid the grav gun arcs at medium and short range. Also
maneuver to hit the damaged armor facing, even if the Entomolian ship rolled to
protect it.
4.
Keep a light ship one hex behind your most valuable ship when in medium range.
This will protect your capital ships from the worst damage from missile attacks
and light fighter suicide strikes on your unshielded rear. The missiles are far
more likely to raise your profile, and the light fighters can do much more
damage. The combination of the two can be lethal even to super galactic
dreadnoughts.
5.
When playing Standard Rules, target Entomolian light fighters when they are
still out of attack range. They can be the most dangerous elements on the
board.
Source: Entomolian Fleet Book
Source: Entomolian Fleet Book
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