The lightest type of interstellar
warship available. The star bomber was originally designed for bombing runs on
planetary surfaces. It still does this, but can also make deadly attacks on
other warships. The primary weapon is the highly volatile plasma torpedo salvo.
In ground attacks the torpedo salvos can be switched out for ground attack ordnance.
Star bombers can also use their plasma torpedoes against ground targets with
devastating results. The star bomber has little armor and few systems boxes or
critical hit points, making them very easy to destroy. They often work in pairs
or larger groups to better the chance that at least one star bomber makes its
run.
Armored Pursuit Ship
Commonly a little larger than star bombers,
the armored pursuit ship is a light-weight ship. It's designed to fight enemy
fighters, and generally has a fair number of L.P.B.s for its size. APSs often
mount M.P.B.s to fight against larger targets. Armored pursuit ships mount more
armor than star bombers, but otherwise are fragile.
Destroyer
Designed in response to star bombers
and other light ships. The destroyer usually has several M.P.B.s to fight star
bombers and other light ships at medium range, before they can launch
torpedoes. It is the smallest ship type capable of mounting sensors. Some
destroyers mount plasma torpedo salvos, greatly increasing their firepower.
Destroyer Leader
Larger and more powerful than
ordinary destroyers. The T.T.F Navy
tacticians, disappointed in the mediocre ability of destroyers to eliminate
star bombers, developed the destroyer leader ship type. It can mount a heavy
particle beam battery, and many other batteries, as well as missiles and
sensors. Some navies classify this ship type as a light cruiser.
Cruiser
A medium-sized ship used for a
variety of different task forces. In larger fleets cruisers escort the capital
ships, while in small fleets they are the flagships. Cruisers are the smallest
human ships capable of mounting double-layered shielding, and usually the
smallest ones to carry missiles. Several heavy particle beam batteries can be
mounted on a cruiser in addition to smaller batteries.
Battlecruiser
Essentially a larger and tougher
cruiser. Smaller navies generally consider battlecruiser to be capital ships,
While the Terran Navy considers them escorts. Battlecruisers are the smallest
ships that can carry fighters. BCs can have more H.P.B.s than smaller classes,
as well as missiles and other beam batteries. Some battecruisers act as escort
carriers, reducing beam weaponry to make room for more fighters. Human
battlecruisers usually mount E.C.M.s to lower their profile.
Transport
Transport
Dreadnought
A full battleship capable of immense
firepower and defense systems. Dreadnoughts do not usually carry fighters but
they are capable of doing so. Their
weaponary is made up of the same systems as battlecruisers, yet they can mount many
more H.P.B.s and usually more missile systems.
Attack Carrier
The only ship type specifically
dedicated to transporting fighters into battle. Most have very limited beam
weaponry. Carriers can transport up to
48 fighters.
Galactic Dreadnought
A much larger version of the Dreadnought. Galactic Dreadnoughts are capable of mounting
plasma laser beam batteries, the most powerful beam weapons in the human
arsenal. They can also carry more fighters, more missiles, than ordinary
dreadnoughts. The galactic designation signifies a ship that can sustain 40 or more
star jumps before overhaul.
Super Galactic Dreadnought
The king of the battlefield. SGDNs
are more like mobile space stations than ships. They can carry vast numbers of
fighters, missiles, and heavy beam weapons. They are the only ships that can
use triple-layered shields.
source: Terran & Avarian Fleet Book
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